A critical path walkthrough including all relics and bosses in Castlevania: Symphony of the Night (SotN, PlayStation, PS, PS1, PSX). Castlevania: Symphony of the Night, originally released in Japan as Castlevania: Nocturne in the Moonlight (悪魔城ドラキュラ X 月下の夜想曲,, Akumajō Dracula. Map Guide: Dark Blue: Area covered in shop item “Castle Map”; Light Blue: Area not covered in shop item “Castle Map”; Red: Save Room; Yellow: Warp Room.

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This is different from the Clock Tower you may have entered that area from the Outer Wall. Continue shooting for the library by going through the Outer Wall. You’re going to sweep back to the inverted castle keep before heading back to the center. Heart Up alert — Inverted Catacomb — Past the boss’ room. This version is the best most complete of the latest ports, and will have its differences mentioned in the penultimate section of this file.

If gudie take the time to explore the lower area the ferryman’s second lakewhere you found the Holy Symbol relic, you will find the optional relic ‘Force of Echo’ which lets you damage enemies with the bat form’s echo attack.

Along the way, you will go through the clock-filled room and meet Maria Renard.

Castlevania: Symphony of the Night – Walkthrough

Boosted Starting Stats Beat the intro guidee Richter under 50 seconds. You do significantly less damage than the Holy Sword and you will need to resort to old spell and form changing tricks to stay safe. Very useful but optional. Sypha, Trevor, and Grant What’s a little water under the bridge?

All relics and bosses are included, but it’s up to the reader to find most other items along the way. Finish off the enemies and looting of the inverted colosseum and hit a warp room to get to the castlegania gallery.

The inverted succubus area has a few expendable items you should take up. Obtain the Holy glassesthen equip them and return to the Castle Keep. Pay attention to the walls as usual. At the top of the waterfall, use the bat to fly across the chasm and find a shield and a switch. In the off chance that you’re a f-tard and die, Maria castllevania appear 12 YO form and bestow invulnerability on Richter.

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File:Castlevania – Symphony of the Night – PS1 – Manual.pdf

Not long past the Marble Gallery, you will reach the Outer Wall. From the Entrance starting area, proceed until you obtain the Cube of Zoe. Shortly after the save point where you fought the Cerebuswill be the boss ‘Death’. Head back the other way and defeat the Scylla wyrm and then Scylla. It displays the names of enemies you fight, so you know what exactly you’re looking for. Since you’re going to the library, you might as well make a detour to the Outer Wall.

The exception is the bookcase in the library.

Follow the waterfall downwards and duck behind it meaning go rightkill the Frozen Shade and take the life-up. A light touch with the double jump can help, or you can wing smash through the area for the most part.

Come back and pause the boss castlevaniaa it appears making sure you have nothing equipped. The entrance has the same secret room where you destroy the large gray rock and move through with wolf and bat forms.

Continue past the waterfall area, killing Frozen Shades, until you find the ferryman.

Xastlevania fun with the Alucard equipment, since Death will take away all the gear as soon as you cross the hallway.

This relic is quest based and will let the ferryman warp to the second large lake the Dunpeal needs to cross to Scylla. A Crissaegrim will solve the messy problem, but if you’re playing it vanilla, equip your strongest weapon and hit the Flying Zombies’ heads to kill them instantly if you cxstlevania doing enough damage. Some secrets are known, some are not. Alucard Shield — Inverted caverns, the room where the mer-man statue was in normal. The secret room past the mist grating can only be accessed via mist form no secret elevator.

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If you didn’t, the Soul Steal will still work. Take the elevators and guice them to the top and go left. In the clock tower’s gear room, smash the same wall and work the same four gear wheels for the same two secrets.

Obtain the Faerie Scroll.

While fighting the boss, your MP should regenerate guire for you to do the spell again. The sheer amount of HP the boss has is the hard part — nothing else. It’s not a great relic, but it’ll do for now.

Unlock the shortcut to the Entrance and explore the area with your bat power to find items that were previously inaccessible. Since the boss is vulnerable all over, you need to work fast to kill it before it kills you. Unlike Metroid, this castlevaniq isn’t broken. Sloggra and Gaibon are fireball maniacs, but the leather shield you found in the Alchemical Labs can defend against all projectiles and keep you safe.

Castlevania: Symphony of the Night FAQs, Walkthroughs, and Guides for PlayStation – GameFAQs

Some quest items you need the mist to reach. It’s actually nearest the castle entrance threshold you can sneak in, grab it and come back out if you want, but with so many shields that have different properties, you don’t really need it until the end. If you have castlevaniz relic ‘Mer-man statue’, the ferryman will be here to dotn you across the lake. A relic ‘Sword Castlvania is in a secret area above the tunnel to the chapel. Take the elevator down to unlock a shortcut, and obtain the Sunglasses and Basilard.

The room it’s in is the one at the ‘bottom’ of the inverted waterfall where the Dunpeal got the mer-man statue relic. The first version is the Japanese that was released in